From the 22 June the technology has now become available to all users AMD FSR, which offers a large increase in Frames, and competes directly with DLSS.
Το FSR enables users (in titles that support it) to increase the performance of their favorite games by allowing rendering at lower resolutions and then upscaling the image to the resolution set by the user.
The end result is high quality graphics with increased performance. The first reviews refuted the "Kassandres" who believed that the FSR will be much inferior to him DLSS-2.0, at its levels DLSS-1.0.
Finally the FSR achieves equal results with DLSS in 4K resolutions, very satisfactory at 1440p and moderate at 1080p, in terms of the visual part. Advantages of FSR is the very easy implementation (it is said that any dev can integrate it in his code in a few hours), the huge compatibility with almost all graphics cards on the market (and Nvidia) and that (at the moment) does not require specialized hardware, while support is expected from the new generation consoles.
Η Nvidia responds to her move AMD by expanding its support DLSS in graphics machines (even in Linux) and with more titles supporting it.
It seems that the battle that will follow for the supremacy of a standard will be fierce, as both big players have advantages and disadvantages.
Do not forget to follow it Xiaomi-miui.gr on Google News to be informed immediately about all our new articles! You can also if you use RSS reader, add our page to your list by simply following this link >> https://news.xiaomi-miui.gr/feed/gn